There is a way to run this mod without ModEngine too. This will start the InfiniDetail mod with ModEngine (supplied in the zip archive) Start Dark Souls II: Scholar Of The First Sin from Steam, or run DarkSoulsII.exe from the DS2 install dir.Extract the contents of the zip archive to the Dark Souls II: Scholar Of The First Sin directory (usually C:\Program Files (x86)\Steam\steamapps\common\Dark Souls II Scholar of the First Sin\Game).This mod will not work with vanilla Dark Souls II. A copy of Dark Souls II: Scholar Of The First Sin (PC version).Out to be a good idea, so it has to be done judiciously.Īltered objects meanwhile do have shadow sources enabled REQUIREMENTS Enabling it for all mappieces at once did not turn There will be a second version of the mod in the future that will enable shadow NOTE: Mappieces that have shadow source/target disabled have not been altered. Draw some mappieces that were inside the level files but never rendered ingame.Increase draw distances, less pop-in of mappieces and objects Blog Dark Souls 2: Scholar of the First Sin – InfiniDetail mod InfiniDetail mods for Dark Souls 3 and Sekiro were developed alongside this mod, and will appear in the near immediate future. It ran at a smooth locked 60fps at the Steam Deck’s native resolution. However, a performance test was done on Steam Deck. This mod can likely be optimized further, consider this a first pass. This mod has a more narrowly defined scope by comparison in that it wants to remain somewhat authentic and at the same time also remove some of the obvious visual rough edges from the original game that probably should have been addressed by the remastered version in the first place. DSR Graphics Overhaul by fromsoftserv is a far more ambitious mod that seeks to overhaul the game’s look and modernize it by removing baked shadows and replacing it with dynamic shadows, and also other artistic changes / edits. * Can it be used with DSR Graphics Overhaul mod? This mod would not have been possible without it. * DSMapStudio authors for the amazing tool. * Fromsoftserve, for his inspirational videos and modding tips. * Fix up more rendering oversights from the original game * Replace more low LOD fake mappieces with full LOD mappieces * Make more enemies visible all of the time This will start Dark Souls Remastered with the InfiniDetail mod.Start Dark Souls Remastered from Steam, or run DarkSoulsRemastered.exe from the install dir.Extract the contents of the zip archive to the Dark Souls Remastered directory (usually C:\Program Files (x86)\Steam\steamapps\common\DARK SOULS REMASTERED).A copy of Dark Souls Remastered (PC version).In other words, it tries to look authentic to the original game,Īnd yet a still noticeable visual upgrade. The game’s look, it does not add additional lighting, it does not remove spot lights or This mod takes a conservative and disciplined approach. Untie special effects/particle effects from mappieces/collisions.Increase draw distances, less pop-in of mappieces and objects.Reduce/eliminate texture LOD (Level of Detail).It did not take any development resources away.
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